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#1 |
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Administrator
Join Date: Sep 2008
Posts: 95
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This is the teleporter model designed by Luchy. I havent put too much effort into trying to get it skinned yet as I think it needs a little tweaking, and the map im working on for release doesnt have a teleporter, but I just wanted to get feedback and opinions on it. What do you think should be changed? Does it make a good blend between TF2 and Quake? Give me some feedback before I get it skinned and finalized
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#2 |
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Junior Member
Join Date: Jan 2009
Posts: 14
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I like it. Whether it looks sufficiently 'tf2' from here is up to the coloration I think.
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#3 |
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Junior Member
Join Date: Apr 2009
Posts: 1
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I like it, it's simple. Hm, is it possible to add on those "boeys" like euhm.. some sort of electric discharger or would that ruin the teleporter. What I'm saying is, that it would be cool if the beam and the "boeys" were connected to some sort of a energyfield. Just a thought, I'm happy about as it is already anyways. Were just a thought..
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#4 |
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Administrator
Join Date: Sep 2008
Posts: 95
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Yup, that is done with particle effects though. This is just the basic teleporter model design.
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